BANNED Posts: 478 Joined: 27 Feb 2005 | Tabula Rasa Designer Diary #4 at GameSpot
Lead Designer, Paul Sage lays out details on the Character Cloning system in Tabula Rasa over at GameSpot. This is part 4 of a Developer Diary series. Character Cloning is a feature in Tabula Rasa that essentially lets you to save your character as he is at any given point, and creating a copy of that character. This can be useful for playing through different classes, as you could conceivably clone at junctures in which you must choose between classes.
When we were in the early stages of development, I was just sitting down and really thinking about what it was that I just didn't like about most MMOs. I realized that what I was most unhappy with was that I didn't always feel like I could get out there and do something different. I wanted to be able to dabble in other things with my characters. That really is my favorite aspect of cloning; it lets me try something new without starting over. Of course, that was mitigated a little bit because people could exploit it. But to help balance limiting the times someone could clone, we added in the ability to respec your character at that point, so not only can the players save at cloning, but they can also experiment with their character and really personalize their character.
Check out the full story here.
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Tabula Rasa Designer Diary #4 at GameSpot
Lead Designer, Paul Sage lays out details on the Character Cloning system in Tabula Rasa over at GameSpot. This is part 4 of a Developer Diary series. Character Cloning is a feature in Tabula Rasa that essentially lets you to save your character as he is at any given point, and creating a copy of that character. This can be useful for playing through different classes, as you could conceivably clone at junctures in which you must choose between classes.
Check out the full story here.
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